Methods
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add_position_handler
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add_position_handler ( self )
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close_session_cb
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close_session_cb (
self,
trigger,
a1,
a2,
)
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fillInUI
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fillInUI ( self, parent )
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freeze_data_models
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freeze_data_models ( self )
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make_model
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make_model (
self,
length,
thickness,
rgb,
label,
xy_offset,
label_rgb,
)
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model_closed_cb
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model_closed_cb ( self, model )
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model_id
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model_id ( self )
Choose a model id higher than all currently opened models and at least 9.
The point of this is to avoid having newly opened models aligned to the
scale bar. Chimera aligns newly opened models to the model with lowest
id number.
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move_scalebar_cb
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move_scalebar_cb ( self )
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orient_bar
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orient_bar ( self, horizontal=1 )
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orientation_cb
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orientation_cb ( self )
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remove_position_handler
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remove_position_handler ( self )
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save_session_cb
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save_session_cb (
self,
trigger,
x,
file,
)
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set_depth
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set_depth ( self, z )
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set_screen_position
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set_screen_position ( self, xy_n )
Screen position given in normalized coordinates [-1,1].
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set_screen_position_entries
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set_screen_position_entries ( self )
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settings_changed_cb
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settings_changed_cb ( self, event=None )
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unfreeze_data_models
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unfreeze_data_models ( self )
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update_model
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update_model (
self,
length,
thickness,
rgb,
label,
xy_offset,
label_rgb,
)
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update_position_cb
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update_position_cb (
self,
trigger,
callData,
triggerData,
)
Move scale bar to keep it at same screen position when camera view changes.
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update_screen_position_from_entries
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update_screen_position_from_entries ( self )
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