HappyDoc Generated Documentation Class: ShaderVariable

. / _chimera / ShaderVariable 

Not instantiable from Python

constants:
  • BVec2 = 9
  • BVec3 = 10
  • BVec4 = 11
  • Bool = 8
  • CURRENT = 0
  • Float = 0
  • IVec2 = 5
  • IVec3 = 6
  • IVec4 = 7
  • Int = 4
  • MAX = 2
  • MIN = 1
  • Mat2 = 12
  • Mat3 = 13
  • Mat4 = 14
  • NUM_SUBVALUES = 3
  • Sampler1D = 15
  • Sampler1DShadow = 19
  • Sampler2D = 16
  • Sampler2DShadow = 20
  • Sampler3D = 17
  • SamplerCube = 18
  • Unknown = 21
  • Vec2 = 1
  • Vec3 = 2
  • Vec4 = 3
attributes:
  • description: str
  • location: int
  • metatype: str
  • name: str
  • type: int
Methods   
  count 
count ( self )

count() -> int

  hasValue 
hasValue ( self,  v )

hasValue(v: int = CURRENT) -> bool

  value 
value ( self,  v )

value(v: int = CURRENT) -> object

  setValue 
setValue (
        self,
        obj,
        v,
        )

setValue(obj: object, v: int = CURRENT)

  basetype 
basetype ( self )

basetype() -> int


This document was automatically generated Thu Nov 09 13:33:31 2006 by HappyDoc version 3.0.a1